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Courses / Godot UI & Menu Systems
🎮 Game Dev intermediate

Godot UI & Menu Systems

Design and implement polished UI and menu systems in Godot, from main menus and HUDs to inventory screens and dialogue boxes.

44 lessons
25 hours
intermediate
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Course Curriculum

Module 1

UI Fundamentals

22 lessons
  1. 1 Control Nodes Overview Free 14:17
  2. 2 Anchors and Margins Free 8:09
  3. 3 Container Nodes Free 14:25
  4. 4 Theme System 13:50
  5. 5 Custom Fonts 12:05
  6. 6 Button Styling 14:46
  7. 7 Panel and Background 8:27
  8. 8 Main Menu Layout 13:33
  9. 9 Settings Menu 7:56
  10. 10 Pause Menu 10:53
  11. 11 Game Over Screen 8:57
  12. 12 Loading Screen 14:09
  13. 13 HUD Design 13:20
  14. 14 Health and Mana Bars 6:14
  15. 15 Minimap Widget 12:33
  16. 16 Tooltip System 12:18
  17. 17 Notification System 12:43
  18. 18 Screen Transitions 8:17
  19. 19 Responsive UI 5:09
  20. 20 Input Remapping UI 10:59
  21. 21 Audio Settings UI 8:49
  22. 22 Graphics Settings UI 10:55
Module 2

Advanced UI Systems

22 lessons
  1. 23 Inventory Grid System 5:37
  2. 24 Drag and Drop Items 5:39
  3. 25 Equipment Screen 12:37
  4. 26 Shop Interface 10:34
  5. 27 Crafting Menu 8:07
  6. 28 Dialogue Box System 8:55
  7. 29 Dialogue Choices 6:09
  8. 30 Quest Log UI 11:49
  9. 31 World Map Interface 14:02
  10. 32 Character Stats Screen 11:50
  11. 33 Skill Tree UI 11:14
  12. 34 Achievement Popup 8:24
  13. 35 Leaderboard Display 7:25
  14. 36 Chat Interface 7:20
  15. 37 Controller Navigation 6:28
  16. 38 Accessibility Options 10:38
  17. 39 Animation and Polish 11:01
  18. 40 Theme Switching (Dark/Light) 7:36
  19. 41 Localization UI 11:46
  20. 42 UI Sound Effects 14:39
  21. 43 Performance Optimization 14:44
  22. 44 Final UI Project 9:24

Course Details

Lessons
44
Duration
25 hours
Difficulty
intermediate
Modules
2
Start Course

Learning Track

🎮 Game Dev

Build games with Godot, Unity, and other game engines.

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